Hearthstone rules

UEL event rules and regulations

1. General Rules

1.1. Team/Player Eligibility
  • All participants MUST be enrolled in a AUS/NZ University and have studied as a full-time or part-time student during 2018. i.e. if you graduated at end of semester 2 in 2017 and your ceremony is held in 2018, you are NOT eligible.
  • All Battle.net tags must not include profanity or otherwise any inappropriate language.
    This tournament will consist of teams that are made up of exactly three (3) players.
  • All teams will need to elect a team captain as the point of contact and the pilot, which is the player’s account to be used for game matches.
    • Teams will spectate their pilot’s game either through in game spectator mode or in person.
    • This team captain will also register their Battle.net tag on Battlefy.
  • Battle.net usernames must be changed throughout the entirety of the
  • tournament once registered.
  • Teams are only able to play in game matches where the full team of three (3) is present.
    • The team captains Battle.net account must be used as the pilot in the entirety of the tournament where possible.
1.2 Team Captains
  • Responsible to be the word of the team, relaying any messages and updates from tournament administrators through Discord.
  • Main communication point with other teams on behalf of their own team.
  • Will act as the final authority on behalf of their teams decisions during the tournament.
1.3 Administration Rights
  • The rules may be adjusted at any time for competitive integrity without warning by administrators. Administrators may incept rulings at their discretion on a case by case basis to ensure competitive integrity.
  • UEL administrators reserve the right to ban and/or disqualify players or teams from the tournament, such as to allow tournament operations to be efficient and consistent.
1.4 Communication
  • All forms of communication during the tournament will be through the UEL 2018 Hearthstone Discord.
1.5 Technical
  • All participating teams must ensure their hardware and internet connection sare functional prior to starting and during the event.

2. Tournament Structure and Game Rules

2.1. Tournament Recurrence
  • There are individual tournaments held weekly for four (4) weeks. Refer to the Tournament Schedule for more details.
2.2. Tournament Format: Conquest
  • Each team will submit four (4) unique class decklists prior to the start of the tournament (see 2.5).
  • Each team will be allowed one (1) deck ban against their opponent.
  • A team must win a game with each of their unbanned decks to win the match.
  • Once a team wins a game, the winning deck is removed for the remainder of the match.
  • The losing player may change their class or keep it for the next game.
2.3. Game Format
  • Games are to be played in Hearthstone Standard Format.
  • The tournament will be played with open decklists.
  • Games are played as a Best of Five (BO5) Single Elimination.
2.4. Team Qualification
  • The top sixteen (16) teams based on points accumulation will qualify for playoffs
  •  Points are as follows
    •  1st Place: 180 Points
    • 2nd Place: 120 Points
    •  3rd Place: 80 points
    • 4th Place: 60 Points
    • 5th – 6th Place: 40 Points
    • 7th – 8th Place: 20 Points
    • 9th – 12th Place: 12 Points
    • 13-16 th Place: 8 points
    • 17-32 nd Place: 4 points
    • 33 rd +: 2 points
2.5. Decklist Submission
  • Players must submit their decklists anytime up until the start of their tournament match. Players must submit their decklist code through to Battlefy via the method below in ‘Example 1’.
    • Players can edit their decklist up until the tournament starts.
    • Decklists become public once tournament begins.
    •  If deck list submission is late refer to section 3.5.

Example 1.

2.6. Check-In & Match Tardiness
  • The check-in period is open for 30 minutes. Refer to specific Battlefy Tournament Cups for more details.
  • Teams that miss their check-in on Battlefy will be dropped from the tournament through the system.
  • Teams must also check-in via the Discord #check-in text channel to notify that they are present.
2.7 Substitutes
  • Substitutes are not allowed.
2.8 Conceding
  • Teams may concede in Hearthstone games. This may incur a penalty if it aligns with 3.2.1.
2.9. Spectators
  • Teams that are spectating their pilot is allowed. Refer to unlawful spectating in section 3.10.
2.10. Game Draws
  • Where the game results in a draw, it will be remade with the same decks.
2.11 Disconnections
  • A disconnected player from a match or game must screenshot the “disconnected” warning dialogue. See Example 2.
  • The disconnected team should inform tournament administrations immediately.
    • If the pilot cannot reconnect again or has been disconnected longer than 5 minutes, the game may continue by utilizing a teammates Battle.net account.
  • Opposing team may decide to remake the game or induce a game loss
  • Refer to section 3.8.

Example 2.

2.12. End-Game Screenshots
  • An end-game screenshot (especially by the winners) must be taken showing both Battletags. See Example 3.
  • After each game, teams must submit their game result to Battlefy with accompanying screenshots.\

Example 3.

2.13. Decklist Bans
  • 1. Player’s will nominate decklist bans simultaneously via Battlefy’s timed ban system.
  • Refer to section 3.9.

3. Violations and Penalty

3.1. Warnings
  • Offensive language or otherwise any speech or actions deemed unsportsmanlike or questionable in all parts of UEL will result in a warning.
  • Subsequent offences will qualify for 3.2, as below.
3.2. Disqualifications
  • Teams will be warned then disqualified if it appears they are deliberately prolonging or manipulating the operations of the tournaments e.g. win trading and taking excessive amount of time to progress games.
  • Teams found to be caught cheating or using exploits will be immediately disqualified from the entirety of UEL 2018.
  • Rules that are broken, such as player eligibility, will result in instant disqualification.
  • Disqualification applies to any offence carried from 3.1. Section 3.1 and 3.2 is further detailed as below.
3.3. Penalty List and Disciplinary Action

This section covers different types of penalties that Tournament officials have at their disposal for Tournaments. When the organiser observes infractions in Tournaments, they will address the infraction with the team, advise them on the penalty for the infraction and advise the team on the consequences of continuing with similar infractions.

  • Warning. A warning is an official recorded notice to a team for a minor Tournament infraction.
3.4. Game Loss

A game loss is a forced automatic loss for a single game of Hearthstone. In formats where teams are required to make decisions on subsequent deck selections a game loss penalty has additional rules and considerations. For Conquest Tournament formats the opposing team chooses what class is eliminated from the team’s lineup unless the penalty was given during a game in which case the selected class will be eliminated. Game loss penalty should be applied towards the current game in progress. If there is no currently in-progress game, then the penalty is applied towards the next game. Teams receiving the game loss penalty may continue their match, unless the game loss penalty resulted in the number of necessary wins for the opponent and ended the match.

3.5. Match Loss

A match loss infraction is a forced automatic loss for the entire Tournament match. The match loss penalty should be applied towards the current match in progress. If there is no currently in-progress match, then the penalty is applied towards the next match.

3.6 Disqualification

A disqualification from the Tournament is a result of the most egregious infractions for teams in the Tournament. A team disqualified from the Tournament forfeits any prizes. Penalties in the same Tournament for the same category of infractions escalate for each successive infraction. Tournament officials will use the following escalation path: warning—game loss—match loss—disqualification for repeated infractions of the same category. Infraction escalations do not carry over from Tournament to Tournament. Teams must bring Tournament infractions to the attention of Tournament officials and may not waive penalties on behalf of their
opponents.

1. The above penalties do not carry over from one Tournament to the next Tournament. Tournament officials may impose additional sanctions against teams participating in Tournaments during or after the Tournament, that may include the following:

  1. Disqualify the team from participating in any future Hearthstone Tournaments and events;
  2. Revoke all or any part of prizes awarded to the team;
  3. Terminate all licenses granted to the players for Blizzard titles, including Hearthstone; and/or terminate all Battle.net accounts that are held by the
    players.
  4. Add the team to a public list of players who are ineligible for play in future Hearthstone events.

Tournament official’s determination as to the appropriate disciplinary action will be final and binding. The tournament official reserves the right to lock out teams whose eligibility is in question or who have been disqualified or are otherwise ineligible to enter the Tournament.

The failure by a team (or their parent or legal guardian) to cooperate with any internal or external investigation that Blizzard or tournament official conducts relating to a violation of the rules or applicable law is, itself, a violation of the Tournament Policy.

3.7. Failure To Submit Decklists

This infraction occurs when a team fails to properly submit a deck list or multiple deck lists to the Tournament within 10 minutes of the scheduled match time. Submitting deck lists correctly and on time aids in Tournament operations and ensures that all competitors are playing with equal information during the Tournament. The penalty for this infraction is a warning, which may be upgraded to a match loss after 10 minutes after the official match start time and if the infracting team is not in contact with their opponents and actively working to submit decklists.

3.8. Decklist Mismatch

This infraction occurs when a team enters a game with a playable class that uses a decklist that does not match the decklist the team submitted. If a team has already won with the selected class in a conquest match, if the misqueued class was banned, or if the class was not in a team’s lineup to begin with, please refer to section 7.5. The penalty for this infraction is a game loss.

3.9. Wrong Deck Selection

If a team queues the wrong class into a match, whether it is a class that was banned, already won with, or a class not in the team’s lineup, that team should restart that game with the correct class. A team will receive a warning for for the first time they misqueue a deck. If a team is found continually doing this their punishment will be escalated to a game loss per instance.

3.10 Match and Game disconnects

This infraction occurs when a team disconnects from a match or a game. A match is considered to have started when both teams enter the match lobby. A game is considered to have started when the starting hands are provided to teams by the Hearthstone game client. After the game have started, if a team disconnects or otherwise closes the game client, they are considered to have disconnected from the game. Conceding the game using the normal game mechanics is an exception to this rule and is not an infraction.

Game disconnect infractions do not have penalties if it is a Tournament where tournament official controls the Tournament computers and the internet connection (for example Live Finals). All other cases follow the following rules and penalties:

  1. If a team disconnects and is absent between 0 minutes, 1 second and 4 minutes, 59 seconds, they receive a warning penalty.
  2. If a team disconnects and is absent between 5 minutes, 0 seconds and 9 minutes, 59 seconds, they receive a game loss penalty.
  3.  If a team disconnects and is absent for 10 minutes or longer, they receive a match loss penalty.

Upgrading a penalty for a game disconnect infraction is different from the standard upgrade path. The penalty is never upgraded beyond a game loss penalty for subsequent infractions during the Tournament.

3.11. Failure To Ban or Pick

This infraction occurs when a team exceeds his or her allotted time to communicate a ban or a pick to their opponent or Tournament Official. Teams may not overly delay the Tournament with their decisions. The penalty for this infraction is a warning.

3.12. Spectating The Opponent

This infraction occurs when a member of a team spectates the opposing team’s active account during a match. The penalty for this infraction is a game loss.

3.13. Failure To Follow Tournament announcements

This infraction occurs when a team fails to follow general Tournament announcements, or fails to read Tournament materials available to them prior to the start of the Tournament. The penalty for this infraction is a warning.

3.14 Failure to follow Tournament official’s specific instruction

This infraction occurs when a team fails to follow instructions from a Tournament official aimed specifically at that team, typically as a result of a corrective or advisory action the Tournament official took against the team. Tournament officials have the expectation that teams follow their instructions the first time. Repeating Tournament instruction to individual teams unnecessarily delays the Tournament and distracts officials from running the Tournament. The penalty for this infraction is a game loss.

3.15. Cheating

Teams must compete to the best of their ability at all times. Any form of cheating will not be tolerated. Cheating includes, but is not limited to:

  1. Stream sniping, or any general attempt by a team to spectate his or her own match or get information from another person spectating the match.
  2. Any attempt to modify the Hearthstone client, play on an unofficial Hearthstone client or play with software or hardware that grants extra information not normally provided by the game client. Teams may be required to install software on their computers for the duration of the Tournament which is specially designed to detect cheating. Some third party software programs aren’t considered cheating. They include:\
    1. VOIP solutions such as Discord or Skype;
    2. Keyboard or other equipment drivers and software; and
    3. Any third party software specifically installed by the tournament official to facilitate Tournament play.
  3. Impersonating another player in the Tournament, playing under a false name, allowing an individual who is not the registered owner of a Battle.net Account to play on that Battle.net Account in Hearthstone or any other Blizzard game.
  4. Attempts to damage or alter equipment to trigger a delay of the Tournament or gain any other advantage.
  5. Exploiting or intentionally using any in-game bug to seek an advantage.
  6. Influencing or manipulating a Tournament game or match so that the outcome is determined by anything other than its merits.
  7. Collusion, match fixing or any other action to intentionally alter, or attempt to alter, the results of any game or match, including losing a game or match with another team in order to advance one or the other’s rank.
  8. Attempts to interfere with another team’s connection to the game service through Distributed Denial of Service (DDoS) or any other means.
  9. Lying to or omitting information from Tournament officials. If a player is asked to bet on, or “fix,” any Tournament game or match, the player must immediately report this contact to tournament official on discord.

The penalty for this infraction is a disqualification from the Tournament without prizes. Blizzard & tournament official at its sole discretion may conduct its own investigation and may issue additional sanctions against the team or teams involved, including Blizzard account suspensions or suspensions from future Tournaments.

3.16 Unsporting Conduct

This infraction occurs when a team exhibits behavior that tournament official consider unacceptable during the normal operation of the Tournament. Unsporting conduct is disruptive to the Tournament and may negatively affect the safety, competitiveness, enjoyment, or integrity of a Tournament. Unsporting conduct has two sub categories outlined below:

  • 3.16.1 Minor. Teams have the right to a safe and enjoyable Tournament experience. This infraction occurs when a team does something disruptive to the Tournament or its participants. Examples include, but not limited to:
    • Excessive swearing or profanity;
    • Demanding that an opponent receives a penalty after a Tournament official made it clear that he or she has issued his or her ruling;
    • Throwing trash on the floor or otherwise littering at a venue.
    • The penalty for this infraction is a warning.
  • 3.16.2. Major. This infraction covers a large category of behaviors that do not fall under the definition of minor unsporting conduct. They include:
    • Intentionally breaking Tournament equipment issued by the tournament official;
    • Defacing the Tournament venue;
    • Threatening a Tournament official or another team;
    • Violence toward any Tournament participant, official or spectator;
    • Theft.

The penalty for this infraction is a disqualification from the Tournament without prizes. In addition, tournament official will report cheating incidents to Blizzard. Blizzard at its sole discretion may conduct its own investigation and may issue additional sanctions against the player or players involved, including Blizzard.

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